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Description
This is an anonymous and untitled game based on World War I.
Rules of the game: Each ally starts from his own citadel.
You advance the number of squares indicated by the throw of a tee-to-tum.
Gains around the board are enhanced by reaching the Butt of the Rifle which allows one to proceed to the end of the bayonet.
Reaching the helmet allows one to advance 6 spaces.
You can be sent backwards by reaching the butt of the rifle which allows you to be moved back to the square indicated on the tip rifle.
Reaching the Fort moves you back 6 spaces.
Throwing double 6's allows you to play again
Reach the end of the board to win the game.
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