1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now.
This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face challenging battles against cultists and demons in the temple where the elves are being held captive. In addition to the main quest, the module features a random dungeon generator, providing endless hours of gameplay and exploration. Will the players be able to save the elves and stop the cultists before it's too late?
- from the publisher's blurb