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100 Encounters for Moorlands and Heaths (SWADE)

Game ID: GID0002108
Collection Status
Description

From publisher blurb:

Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background colour to potential adventure hooks.

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Here are some sample results:

Standing on a low rise are some mounds that look (make a Notice roll) artificial and a few crudely shaped stones, all that remains of a fort built millennia ago.
Sticking out of the ground are some burnt, but clearly (make a Notice roll with +2) shaped, timbers. If they are excavated, they prove to be part of a buried ship. Should the rest of the ship be excavated, it is all revealed to be charred, with a bier on the centre along with scorched armour and weapons (nothing of value can be salvaged, but disturbing the ship will result in a Wraith, see the SWADE Fantasy Companion, attacking).
Stones cover the moor for some distance, and by the looks of it (make a Notice roll), they have been deliberately placed. A pattern can almost be seen, but it looks as if some of the stones have been disturbed over the years.
Stretching across the moorland is what looks like the remains of a road. It appears (make a Science roll) it was once well-kept, paved in worked stone, but most of the stone has now gone and plants have grown over the rest.
The chirp of crickets can be heard coming from a tangle of shrubs.

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