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Knowledge, as the saying goes, is power. Books are a great source of this knowledge, assuming of course your character can read it and doesn’t use it for kindling or anything else.
Presented here are 100 non-fiction book titles, suitable for a fantasy themed game setting.
It should be obvious from the title what the subject of the book is. All you have to decide as GM is what is inside the book and how correct the information contained therein actually is.
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