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To make settlements stand out more, instead of having them blurring together, they can be given traits, an unusual or noteworthy feature, whether physical or custom, that characters can encounter. Some of these traits will just provide background colour whilst others could be the source of problems or potential adventure hooks. Many of the traits are most suited to small settlements, such as villages, for larger ones, such as major towns and cities, are less likely to have a single overriding trait. However, some of these traits could be used to make districts in larger urban areas more distinctive.
- from the publisher's blurb
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