Publisher's blurb:
Potions aren't made to standard recipes by Big Magica, after all. They're all as different as the alchemists and wizards who created them. Some of them have readable labels, but then again some of those labels aren't very accurate, either. Their tastes and smells rarely give any clue as to what they might do, though it's probably harder to get a hireling to sample a potion that tastes like cow manure than one that tastes like peaches. Enough with the standardized potions; they're supposed to be mysterious, after all.
This is a collection of 1001 potion descriptions: their containers, their consistency, their color or colors, and even the type and accuracy of their labels. One assumes that the GM has already determined what potions are in the treasure. That is naturally specific to both the game system and the individual campaign. But descriptions for them? That's what you now have 1001 of, which should be enough to suit the needs of a typical game for a long time.