Publisher's blurb:
As the party enters the final chamber of the dungeon, battered and bloodied, they know the completion of their quest is but an arm’s reach away. But instead of the sacred artifact they expected, a familiar face greets them.
“So kind of you to join me,” says that cold voice they’ve grown so accustomed to. They should have known it had been him all along…
101 Sinister Villains provides exactly that: powerful campaign villains of every ilk to challenge your party. This system-agnostic supplement doesn’t provide rules or stats, but instead focuses on the story aspects of the villain, providing them with motivations and weaknesses to help weave them into your plot.
Also included are tables to help GMs create their own sinister adversaries using the same methods we did, with thousands of possible combinations.