You play a committee member in 18th century France facing grave crises. Each crisis can be resolved through a reform but each committee member has his or her own secret objectives.
Each committee member is either a Monarchist, a Republican or a Bonaparte. To win a Revolution victory for the Monarchists or the Republicans, you must start a revolution and name all your faction members (no more, no less). If you fail, the opponent faction may start a counter-revolution. If both fail, the Bonapartes win.
The players take turns to play the following phases:
Seat: Play a seat token next to two crises
Vote: If all seats are occupied, play a secret vote for a reform (Monarchist/Republican).
Purge: If the vote is not unanimous, play an open vote to purge a Committee member and have his or her seat token removed.
Revolution: Optionally start a revolution by naming your faction members.
If the game ends without a Revolution victory, committe members with fulfilled objectives win, e.g. Louis XVI win if all three reforms are Monarchist.
—description from designer