Publisher's blurb:
The Sword Coast is the home of Waterdeep, the most influential and prominent city of the North of Faerun. Our adventurers are beginning to uncover of a plot to overthrow the government and spread chaos throughout all of Faerun. In the last adventure, they successfully captured the corrupt General Dragonsbane and have him in custody. They bring him back to Waterdeep and Open Lord Silverhand.
In this part of the Sword Coast Coup, our adventurers have just returned from their most recent mission and now can spend some gold, engage in downtime activities, and delve into some roleplay. However, then they will succumb to 1 of 3 possible side quests. One, they must stop an evil ritual of the sea goddess Umberlee. Two, you enter a strange pocket dimension and must win a difficult game. Three, an example of how to engage in a player's backstory.