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50 Traits for Worldbuilding Cultures

Game ID: GID0007487
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From the introduction:

Have you ever had to introduce players to a new nation, region or society on short notice, and you need something to set them apart but are out of ideas? Or maybe you want to insert a new culture into your world to shake up the existing dynamics, but they need some sort of niche or characteristic that puts them in conflict with a neighbor?

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