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A collection of fast and lite, two-player dice games that employ a variety of mechanics. Dice are used as markers, as projectiles and as dice. The core package comes with 10 microgames, including: Save the Princess, Horse Racing, TwentyOne, Bowling, Trapped, Football, Tennis, Dodgeball, Marbles and Morph Chess. Rules are easy to learn and the average game lasts 5 to 10 minutes, making these great as filler games, and gateway games to introduce new players to tabletop gameplay.
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