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This supplement details a baker's dozen, or thirteen, new hexes for the Witch class that was introduced in the Advanced Player's Guide for the Pathfinder Roleplaying Game. These are a variety of combat, non-combat and utility hexes that can be used to help a witch or harm her foes.
An overview of an example hex:
See the Unseen: The witch can see invisible and, later, ethereal objects and creatures within her normal range of vision.
One page is the front cover, one the front matter and one the OGL.
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