From publisher blurb:
Perhaps second only to dungeons, the forests of many campaign worlds have been the site of countless fantasy RPG encounters over the decades. After all, it is often the forest that lies between the safety of the town and the thrill of the dungeons, so many gamemasters find it both entertaining and useful to set the occasional encounter within the forest.
As with the other entries in the A Dozen . . . series, there are no game statistics included with these twelve encounters. If you select a non-combat encounter, you may allow the players to attempt various skill checks to work their way through things, or simply focus on the roleplaying of the event. For the combat encounters, you will need to provide the necessary stats.