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A Dozen Hazards of the City

Game ID: GID0010015
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In this 7-page PDF Philip Reed provides DMs with twelve new hazards designed for use in urban environments. Unlike prior releases in this series, A Dozen Hazards of the City limits the more traditional hazards - molds, slimes, and fogs - to only five entries and uses the bulk of the PDF to offer unusual hazards that provide abstract rules for handling things like funeral processions and press gangs.

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