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A Dozen Peculiar Lizardfolk

Game ID: GID0010038
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Description

From publisher blurb:

Similar in style to A Dozen Goblins and Orcs, this entry in the A Dozen . . . series of PDFs provides you, the gamemaster, with twelve lizardfolk creatures that the player characters may meet during the campaign.

A mix of non-player characters – intended to be used for roleplaying encounters – and monsters, the lizardfolk described on the following pages should (I hope) offer something for everyone, regardless of the type of game that you and your players enjoy. At the worst, each one gives you a starting point when creating encounters.

As always, you will not find game statistics on the following pages. This work exists as an inspirational tool for the GM and, as a systemless work, you will need to create any of the statistics necessary to use these lizardfolk in your chosen game system. A lot of times, when it comes to NPC stats, you need only create the exact statistics that should be needed for the planned encounter. In a roleplaying encounter, for example, there’s no need to deal with the creature’s combat statistics. Instead, just hit the highlights you will need to execute the roleplaying encounter (which is often almost zero actual stats).

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