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A Sea Deep, Cursed and Rotting

Game ID: GID0011967
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Description

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Characters primarily are defined by narrative Traits though they do have one Attribute - Luck - defined by a random roll. Action resolution involves a 2d6 roll where the lowest die indicates speed and the highest die indicates power. Actions happen in speed order and have effect according to the power. Circumstances or equipment may modify the power roll.

Characters begin the game by being "captured by the Flying Dutchman" and subsequently struggle with "becoming damned".

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