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A trader from a small port on the Can Sea asks the party to help protect a ship transporting goods to a nearby dockyard. The gig appears easy enough, but an ulterior motive hides behind the request. The veiled mention of precious cargo may not be what the adventurers would expect… or hope… to deliver.
A Seafarer’s Favor is a Q-Encounter, or Quick-Encounter, that can be run for a group of four to six players with 9th-level characters. This encounter would be considered a ‘medium’ to ‘hard’ encounter.
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