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Abysara: Currents of the Future

Game ID: GID0013876
Collection Status
Description

From publisher blurb:

For eons amongst the stars, the colossal cosmic constructs known as the Consortium of Galactic Knowledge set aside from the various gods and primordials of the multiverse as celestial observers, scientists watching and observing the various orbs of the galaxies infinite and recording their thoughts into a titanic archive at the edges of the confluence of time called the Hypothesis Celestre. These constructs all held great laboratories and lairs scattered across the multiverse where they experimented and theorized, and many did this in isolation. However, two of the Consortium - almost like brothers - named Maethky and Maktunath, came to form a special bond, working together in their creations.

But over the millennia, Maethky and Maktunath came to a crossroads in their choices: Maethky valued creating and preserving life, while Maktunath came to be one who enjoyed corrupting and manipulating life. Maktunath attempted to convert Maethky to their vision, but Maethky rejected their brother, which enraged Maktunath. This was not the first time that Maethky had been on the outs with their fellow Consortium members, for they believed that the Hypothesis should be shared with the peoples of the multiverse, much to the chagrin of the rest of the construct creators. One night, Maethky decided it was time to leave their laboratories and disappear within the stars.

Filling their body with the contents of their laboratory, and stealing a whole page from the Hypothesis, Maethky fled into the ether, soon followed by the vengeful Maktunath. They battled for eons, and everywhere Maktunath injured Maethky, the blood of the hurt construct fell upon worlds beyond measure and brought heightened life to them. At last, Maktunath struck down Maethky above a lonely ocean world, and watched in contempt as the body of their brother plummet into the world below, crushing islands and exploding into many pieces across the surface and sinking into the depths.

But this was just the beginning, as the world of Benthys was born.

Abysara at a Glance

A beautiful ocean world with several small archipelagos, the blue globe of Benthys sat for many thousands of years on its own, barren of mortal life, until a great comet descended from the heavens, crushing the barren islands of Gajrakyr and causing a massive hurricane to wrack the world. Golden-silver rain fell from the skies, and from the lakes and rivers it formed, mortal life grew. For centuries, this hurricane hung over the ruins of the island, until denizens from a mysterious city called Abysara began to visit the different island nations and extend invitations to come and see this great place. To those who saw Abysara for the first time, their eyes were agog with beauty as they saw the amazing tiered underwater city of coral, organic metal, stone, and seaweed extending down the island shelf that was once Gajrakyr. A city of the future, Abysara has drawn many from across Benthys to dwell amongst its four levels, yet mutterings have begun to rise up from the deep…and strange lights glow within the black…

The City on a Shelf

Today, the great city of Abysara starts at the tips of the five towers sticking above the waves, all the way down to the shoulder within the abyss below. Bright, colorful, and a vision for how nature and technology can coexist, Abysara is split into its six levels across the pelagic zones of the ocean. It becomes more and more intricate and complex as you descend and more artlike the higher you go. No one would think or know that Abysara was once a piece of their true creator, Maethky. Only the anglers deep below are aware, and understand that if this knowledge got out, order would crumble. The Abyssal Aperture is the council that helps rule and navigate political and trade concerns within Abysara, with three members from each level represented. Commerce between the levels are encouraged, just as joint projects for expansion or exploration. Once you arrive in Abysara, your prospects for games open up immensely. Whether it is outside or within the city, your limits are as expansive as the oceans themselves. A good way to understand how the levels of the city are divided is to think of them in rough tiers within leveling. Now, this is not to say that you need to strictly keep these levels locked, you could easily run a massive high tier adventure in the Mesopelagic as you could in the Hadaleplagic - in the end it is up to you. But, the big things: get weird, wild, and colorful. The ocean is a wild place, and you should take advantage of that as much as possible.

What's In Store?

Four New Lineages: Grimpo, Puffinfolk, Anglers, Handahuun

Five New Careers: Salvage Diver, Ranch-hand, Seaweed Cultivator, Priest of Maethky, Fish Farmer

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