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From the introduction: Acceptable Losses is a freeform story game of family drama set in a dystopian near future, where people live in a self-sustaining building, large enough to hold hundreds of thousands of people. The social classes are represented by which floor you live on – the higher in the building you live, the higher your social class. Your social status can change depending on how hard you work; an “employee of the month” is announced at the end of each month, and is allowed to move up a floor, while a family that doesn’t fill their work quota is sent down a floor to be replaced.
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