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A collection of essays from Open Design. Some were previously published in Kobold Quarterly magazine, others were previously only available to Open Design patrons.
from the back of the book:
Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design.
• Audience and Making the Pitch
• Design Tips and Tricks
• Writerly Craft
• Pacing and Drama
• Worldbuilding
• Genres from Noir to Arabian and Underdark
• City Adventures
• And More!
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