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Ætherjack's Almanac Numbers One Through Six

Game ID: GID0016840
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From publisher blurb:

How exactly do golden barges traverse the humpbacked sky?

The anti-canonical answer to that is found here in the first issue of Ætherjack’s Almanac. Covering the three most common forms of engines, an unemployed elemental background, and npc statistics for air and fire elementals.

Issue Two of ÆTHERJACK’S ALMANAC your source for semi-weird space-fantasy for Troika! is here in both eye rending color and safe for life black & white. Contains one background, stats for a warship, stats for two different NPC versions of the warship. Conversion from the vintage science-fantasy setting not enough people love & brief combat rules for space combat.

Number 3 includes description of a small personal craft built and primarily piloted by moon-rats for divers purposes, mostly defending ætherjammers from pirates, scouting areas, or some light mercenary work. Included are simple rules for engaging ætherjammers with such craft and personal weapons.

Number 4 includes a person cybernetically and permanently bonded to a small golden barge, who has to work off mega credits of student loan debt incurred from being enrolled at birth.

A roomba with a knife.

Classifications of Spheres and why you use golden sails and not rocket engines.

Number 5 contains ship cards with stats for the following craft:

Ætherat WNG-F/LC Twin-Engine Winged Ferry/Light Cargo Æthercraft

Swyver no. 3 Fighter Æthercraft

L5er Fritillary Multi-Purpose Light Æthercraft

Number 6 Contains:

A derelict AI controlled warship background

Stats for both a derelict and peak version of the Iridium Frigate

NPC stats for cybernetic corpse soldiers

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