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After the War is a science-fiction roleplaying game of memetic horror, community, trauma, and healing, where players learn how to lead with compassion.
Ten years after the galactic war, millions of survivors try to rebuild on the frontier world of Polvo. They seek to guard their new homes from internal strife and the psychic fallout from the war.
For GM, 2-5 players, 2-4 hours/session, 1-12 sessions/campaign.
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