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Air Race

Game ID: GID0018512
Collection Status
Description

The entire rules:

Each player chooses a particular coloured Aeroplane.

No player can start until he has thrown a 6 with the dice, this counting as his first move.

The game proceeds by moving the Aeroplanes according to the number shown by the throw of the dice.

The player must observe all the hazards his Aeroplane alights upon, whether in his favour or otherwise.

The exact number required to reach the 100 must be thrown and the first player to do so is the winner.

The board comprises a track of 100 spaces spiraling around a painting of a Gloster Gladiator with RAF roundels. There can have been little playtesting: a player can never land upon the 3 space but it bears the penalty "Fail to rise: miss one throw".

The Gloster Meteor depicted was notable from 1944 to 1955.

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