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Alarums & Excursions
Issue 529
December 2019
Ignorable Theme: The Bluebeard Plot: someone (PC or NPC) deciding whether to trust a pet or child or lover or spouse or god — or suspect them and break a promise and open the final, forbidden door, perhaps risking death (one's own, somebody else's). Did you ever encounter this plot in a game or story or myth? How did it work out?
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