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Players control one of eight competing Alien Factions, each of which has a Special Ability. The players receive a varying assort of Action Tokens each turn. These Tokens may be spent to draw cards, put Faction members into play, and roll on the Intrigue table. Players gain Influence Points by controlling Faction members and Plot cards. The winner is the first player to gain 100 Influence Points.
Year Published
2004
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