Contains: Full description of the game rules (170 pages): How do the characteristics of the player characters come into play? When do you have to roll the dice to determine a random influence? How do players gain new skills? How does a fight work and what actions can be carried out? Under what circumstances can a magical power be used or a spell cast?
Plus 400 pages of lore, describing the fantasy world, that is based on European antiquity. In addition to this "historical basis", which includes everyday life, law, economics, ancient cultures and much more, also mythological content is presented. Elves, giants, dragons and similar creatures from European legends are described here as very real things with their characteristics. All are based on real world sources and legends. There are also lists for ingredients, magical phenomena, special places such as the realm of the dead (Hel/Hades) or Svartalfheim.