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Alternate Magic

Game ID: GID0022181
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Description

From publisher blurb:

ALTERNATE MAGIC is a collection of mechanics for old school and OSR systems.
If you like "Basic" games and its clones (Old School Essentials, Basic Fantasy RPG, Labyrinth Lord, etc.), or even other OSR games, and want to expand magic options, you'll certainly enjoy this one!
This book is compatible with Dark Fantasy Basic, including a specific chapter on conversions. Some ideas can serve as inspiration for any RPG system, but we assume you're familiar with old school or OSR games.
In these pages, you'll find:
- New spellcasting classes;
- Flexible spells, suited for any spell level.
- Blood magic, random magic, and spell points.
- Cantrips and rituals.
- Alternatives for the cleric class
- ...and many other tools.
The book is entirely modular! Each chapter can be used by itself or in combination with other chapters. For example, you might use blood magic with the traditional spellcasting system or combine it with flexible magic. You can use random magic with spell points or cantrips, or by itself. You might use the new classes without changing anything else in your game.

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