From publisher blurb:
A selection of fantasy adventures compatible with first edition gaming and OSRIC™
Recommended for 4-6 player characters of level 2 to 10
AN AMAZING SET OF ADVENTURES AWAITS YOU!
Can you rescue the elven children taken by the Krampus?
What ancient evil has a scholar uncovered in a lost barrow?
Will you defeat a giant priestess in her mountain stronghold?
Can you save Inverdale village from assault by a Sea Hag?
Hello and welcome, adventurers and Game Masters!
This book presents a wondrous gateway to adventure: in this 76-page tome you will find four exciting modules to challenge you and your players.
Your group is going to be introduced to a variety of challenges, in a number of settings, requiring several different skill sets. There are battles for sure, but there are also puzzles, traps and thinking problems!
In Krampusnacht your party will be called upon to rescue a group of elven children abducted by a demonic fiend and recover the tribe’s Alfspark before the sun rises.
In The Bloody Barrow your players will be called on to rescue a foolish young sage who has wandered into an ancient vampire court’s barrow mound.
Your players will be asked to rescue a militia guard unit which has gone missing while investigating strange goings on in the mountains in Shrine of the Titans.
Lastly, in Sea Hag’s Folly the party must investigate a sunken ship, defend a fishing village from invasion by a force of angry aquatic humanoids, and then rescue some villagers captured by the evil sea hag responsible for all this trouble!
This supplement is a collection of FOUR ONE SHOT adventures I have previously published, fully detailed and ready for immediate use with very little preparation by the GM or the players! Many exciting nights of role-playing fun are right at your fingertips with this collection!
Inside you will find great Old-school art and Old School maps, with detailed encounters for each area! This module also includes detailed maps of the nations of Alderburgh, Dùn Bhriste, Jarlburgh, and The Red Eagle Barony, all done in the Old School style, and complete with information on geography, local settlements, defenses, and areas for further exploration. This supplement also includes carefully crafted group of adventurers for use by your players of the GM, a total of 18 PRE-GENERATED CHARACTERS are included! Each of the players is presented fully ready to play, with all of the necessary stats and gear. As a BONUS, these PCs are specially laid out so the GM can simply print out the page, cut out the characters sheets, and hand them out! Lastly, this book includes 7 new monsters and 5 new magic items for your players to enjoy!