Publisher's blurb:
When an unsettling stowaway shows herself on your players spelljammer ship, they have to choose between helping her revive her dying religious order or leaving it to crumble to ruin.
She is a seer, who tells your players things no-one else should know about them, explaining they were revealed to her in a vision. She begs them to help her recover a map to gifted children she believes destined for her order, but she needs your players help, for the map is locked away in an ancient temple that’s guarded by a deadly gauntlet. It is designed so only the strong may pass.
Should your players aid the woman, they will be rewarded by both the gods of light and shadow, for her order seeks to safeguard the galaxy’s balance between good and evil.