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Description
Manage your oxygen reserves as you plunge beneath the ocean surface. Will you seek out fish and coral in the narrow sea caves? Or race to be first to reach the ocean floor? Dive deep down into the ocean to discover a vibrant underwater world in Aquamarine, a single-sheet, print-at-home game.
On a turn, roll two dice to be used by all players. Using one of the die results, players mark their game sheets to show the position of their diver. The lower-value die might limit your options, but if you pick the higher value, you must use an amount of O₂ equal to the difference between the two dice. Choosing when to strike out is vital for seeing the most on your limited time beneath the waves!
—description from the designer
Year Published
2022
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video 2LmEmNInNzE
top_10_list at 27:42 sentiment: positive
video_pk 12367 · mention_pk 36112
Click to watch at 27:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fits within the same travel-friendly category as Voyages
- Low barrier to entry for new travelers wanting a quick session
Cons
- May share the same limitations as other print-and-play titles (material quality varies)
- Not as immediately recognizable in depth as some larger print-and-play suites
Thematic elements
- sea exploration and light engineering with minimal components
- poised as a companion one-page/print-and-play title in aquatic theme
- analog, quick rounds with compact setup
Comparison games
- Voyages
- Palm Island
Mechanics (from transcript analysis)
- print_and_play — Like Voyages, Aquamarine is a compact game designed for easy transport and quick sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a hand management deck uh possibly hand management deck where you're trying to go through all the Jacks queens and kings.
- basically this is a roll and write, uh like an extra a third game that you could include in the Box
- my number one portable travel game
- this is the original package it comes in but it doesn't fit the cards sleeved
- Palm Island definitely one of the best travel games you can buy
- this is a wallet game I think it's a pretty nice experience
References (from this video)
No references stored for this video.
Video 2LmEmNInNzE
top_10_list at 27:42 sentiment: positive
video_pk 12367 · mention_pk 36116
Click to watch at 27:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Complementary to voyages; keeps the travel vibe cohesive
- Low footprint with easy-to-learn rules
Cons
- Not as widely recognized as other print-and-play staples
- Quality of components depends on printing materials
Thematic elements
- oceanic adventure and resource management on a tiny board
- naval exploration with light mechanisms
- compact and quick to pick up
Comparison games
- Voyages
Mechanics (from transcript analysis)
- print_and_play — Part of the same family as Voyages, focusing on a tiny footprint with printed components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a hand management deck uh possibly hand management deck where you're trying to go through all the Jacks queens and kings.
- basically this is a roll and write, uh like an extra a third game that you could include in the Box
- my number one portable travel game
- this is the original package it comes in but it doesn't fit the cards sleeved
- Palm Island definitely one of the best travel games you can buy
- this is a wallet game I think it's a pretty nice experience
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2