Plan and Execute Elaborate Prison Breaks
Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of ten thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different version of yourself from elsewhere in the multiverse.
Arcane Heists is a free, collaborative effort from creators in the Dungeons and Dragons adventure writing community, with heists contributed by Adventure Bundles, T.M. van Dalen, P.J. Pirrello, and other up-and-coming writers. The book was primarily written and assembled by William Rotor.
The recommended starting level for this adventure is 8th. This is meant to signal that your group should be well-versed in the rules and expectations of Dungeons and Dragons 5th edition, and that the Dungeon Master should be confident and experienced.
- from the publisher's blurb