from the preface to the second edition:
The First Volume, dedicated to arcane magic, describes over 580 spells for the nine levels of power. I have also decided to introduce to classic D&D the traditional schools of magic, as well as specialist spellcasters, clearer rules for gaining familiars and the Secret Arts (to which Chronomancy and Demonology have been added), and above all I have added a new form of arcane magic based on exploiting the planet’s lines of force (Megalism) and the following classes: Elementalist (spellcaster who specialises in elemental magic), Channeller (mage who only uses wands and potions), Savage Mage (the old wokan), Sorcerer (who draws his power from his bloodline and heritage), and Virtuoso (a mage who casts spells via music), eliminating the Merchant Adventurer (as in effect he doesn’t use spells but tricks).
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