In a world where battlefields shift and strongholds fall, the Architect stands at the meeting point of war and wonder. These Artificers do not wield magic to hurl fire or raise the dead. Instead, they shape the very bones of the world. They are master builders and precise deconstructors, engineers of both the arcane and the mundane. Every wall they raise becomes a bastion. Every flaw they uncover turns into a weapon. Playing an Architect means thinking ahead, turning terrain into a tool and using strategy to tip the scales.
This subclass brings more than new mechanics. It offers a fresh way to approach conflict, exploration, and problem-solving. The Architect transforms any battlefield into a strategic landscape, where height, cover, and obstacles become extensions of their intent. Whether constructing defences to protect allies or collapsing key supports to trap foes, the Architect rewards clever thinking and foresight. Their power is in the details, and their spells work through placement and timing, not just raw force.
- from the publisher's blurb