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Description
Art Society is a brand new art collection game with easy to learn rules for 2 to 4 players!
In Art Society, you are an art connoisseur trying to impress your peers by putting together the most fashionable art collection of them all!
Bid on the hottest works of art, then arrange them on your drawing room wall into a tastefully curated gallery that’s the envy of the local art scene.
But beware! Fashion is fleeting, and trends are difficult to predict. The paintings that you and your fellow collectors do not buy will eventually make their way to the museum, changing the worth of your collection.
In the end, whose wall will be the talk of town?
Illustration by: Giacomo Vichi, Sofia Rossi, Veronica Grassi, Angelica Regni, Doris Shermadhi, Max Kosek
Year Published
2023
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment:
pos 10 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–10 of 10
Video MDAwF_LtpDc
The Broken Meeple top_list sentiment: positive
video_pk 13083 · mention_pk 38276
Overall sentiment (raw)
positive
Pros
- excellent bidding system
- breeze to set up and play
- not difficult to teach
- multiple considerations in decision-making
- surprised with quality
- one hour playtime
Cons
- title is bland
- cover design criticized
Thematic elements
- art
- painting collection
Comparison games
- Tetris
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- theme wise couldn't really care less
- I never thought I'd say it but yeah Great Western Trail yes
- really surprised me probably one of the biggest surprises of the previous year
- Deep Rock Galactic is a brilliant poster child example of how to treat your IP right
- just such a good amount of variety
- this is one of the most fun convention games I can take
- I can remember stories of how certain games went even like years ago
References (from this video)
No references stored for this video.
Video Bl0tw8PHYmE
Untap interview at 0:00 sentiment: positive
video_pk 12339 · mention_pk 35978
Overall sentiment (raw)
positive
Pros
- Beautiful, art-forward aesthetic that appeals to both art lovers and puzzle fans, elevating the tactile and visual experience.
- Accessible entry point for casual players while offering meaningful depth for strategy-minded gamers through bidding, placement, and patterning.
- Versatility in playstyle: can be chill and relaxed or surprisingly cutthroat depending on player group and choices.
- Deluxe version and expansion content meaningfully enhance longevity without gutting the core experience, maintaining balance and thematic integrity.
- High production values and a strong collaboration with Mighty Boards contribute to a premium feel and credible market presence.
- The game scales well across player counts and supports different player archetypes, inviting discussion about taste, style, and strategy.
Cons
- Balancing expansion content with the base game is delicate; poor balance could tilt the game too far toward one playstyle or render certain strategies dominant.
- Expansion components and setup can lengthen gameplay for lighter sessions, potentially reducing appeal for players seeking quicker plays.
- Art-centric theme may not charm all players, particularly those who prioritize crunchy mechanics over aesthetic emphasis.
- Some cards or expansion ideas require careful tuning to avoid creating non-interactive or overpowered options that slow down the decision process.
Thematic elements
- art collecting, trends, prestige, and social signaling through the arrangement and display of artworks on a wall.
- Salon wall / gallery wall within a contemporary art world, focusing on display spaces in homes and studios where collectors curate and display art to signal taste and status.
- cozy, aspirational, somewhat competitive social experience where players balance personal taste with trend leadership.
Comparison games
- Hats and Bites
- Harvest Dice
- Cottage Garden
- Summer Meadow
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid for artworks and decorative tiles that populate their wall. The bidding phase creates tension as players weigh the value of pieces against future opportunities and the actions of others.
- Expansion-aware Progression — In deluxe versions or expansions, the base game interacts with added characters and goals that alter scoring dynamics, rewarding strategic timing and planning across rounds.
- Pattern-based Scoring & Decor Tokens — Scoring emerges from how tiles form patterns and align with decor tokens that amplify or modify points based on their placement and the wall’s composition.
- tile placement / spatial puzzle — Placed art tiles form a salon wall with varying shapes and sizes. Players must consider geometry, adjacency, and space efficiency to maximize scoring potential and space for future pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- When this game comes out, if it comes out, I want the art to be so good that I don't care if it's the right piece for me to win; I just want it because it's awesome.
- Two different types of players were at the table at the same time: a woman meticulously organizing her wall and a guy with a Swiss-cheese approach, and the contrast showed the game's flexibility.
- Expansion deepens the gameplay by adding socialites, curators, and new reward mechanics that influence every decision.
- Art is not just decoration here; the scoring and the sense of achievement come from strategically arranging art and decor to maximize rewards.
- I want more arts, more tiles, more depth, more goals—that's expansion thinking, and it's exactly what this game delivers.
References (from this video)
No references stored for this video.
Video JeqeL3oH9wY
Foster the Me a Channel general_discussion at 10:08 sentiment: positive
video_pk 11096 · mention_pk 32647
Overall sentiment (raw)
positive
Pros
- cute, fast, and accessible to a wide audience
- easy to teach; suitable for mixed groups and conventions
- beautiful production and tactile appeal with frames
Cons
- bidding can feel straightforward; some players may crave more depth at high player counts
Thematic elements
- art pieces, frames, and aesthetic scoring
- art gallery wall-building / auction house
- light, breezy, and visually charming
Comparison games
- Modern Art
Mechanics (from transcript analysis)
- auction with bid paddles — players bid with tokens to draft tiles; color/price interactions affect end-game scoring
- tile drafting and placement — draft art frames of various sizes and frame types to fill your wall for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I freaking loved it
- the production is incredible for a card game
- cozy chill vibes
- you could teach us in five seconds
- it's so easy to learn and play
- I would pull this out at a convention and say, Let's play something quick
References (from this video)
No references stored for this video.
Video 3oiFN7jSW88
Unknown top_10_list at 8:19 sentiment: positive
video_pk 9036 · mention_pk 26656
Overall sentiment (raw)
positive
Pros
- Beautiful components and evocative art
- Easy to teach with room for strategic depth
- Low barrier to entry for new players
Cons
- Scoring can be nuanced and may require careful explanation
Thematic elements
- Art collection, curation, display and evaluation
- Art gallery / market vibe with framed paintings
- Strategic bidding with aesthetic emphasis
Comparison games
- Canvas
Mechanics (from transcript analysis)
- Bidding / secret bids — Players secretly bid on paintings to secure entries from a shared market.
- tile placement / set collection — Players place tiles to form framed displays and earn alignment bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Look through the town and find clues to solve the murders.
- This town needs a Batman.
- It is tedious, but because that there is a narrative to it, you actually like I don't know. I was motivated to keep looking for stuff.
- With this game in particular, it gives you specific things to look for.
- It's very easy to teach and people will probably really enjoy.
- This game thrives and excels in being a movie focused horror Halloweeny.
- The art is really cute. But I will admit I had lower expectations for Spooktacular. But I was very impressed.
- the game just provides a really good sense of agency
- there's a good amount of interaction here too
References (from this video)
No references stored for this video.
Video 2-ltNUS0WS4
Acropolis general_discussion at 6:40 sentiment: positive
video_pk 8659 · mention_pk 25495
Overall sentiment (raw)
positive
Pros
- beautiful art direction
- tight, accessible auction system
Cons
- risky rule wording around the assistant/exchanges can be confusing
Thematic elements
- Set collection / auctions
- Art world / museum
Comparison games
- Modern Art
- Museum
Mechanics (from transcript analysis)
- Auction drafting — auction to draft painting cards for your display
- tile placement — place paintings on your board to score via lines and alignments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Acropolis is light, but thinky and very approachable for a wide group.
- The best thing about this Barcelona is the action selection system.
- Spellbook is a beautifully themed engine builder with a lot going on under the hood.
- Ticket to Ride Europe remains a timeless gateway game with a clean map and straightforward drafting.
References (from this video)
No references stored for this video.
Video vNmYpcTRSr4
Three Minute Board Games analysis at 2:16 sentiment: positive
video_pk 6932 · mention_pk 20534
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these awards are 100% my Awards
- Acropolis is a very fast-paced tile Drafting and set collection game
- three-dimensionality... stacking things up in the game does get you more points
- this game does very little that is original that hasn't been covered in other games before
- it's such a nice tight package of a game everything is just in there
- I'm a massive Motorsport fan
- Heat Pedal to the Metal is our game of the year; our solo game of the year; our patron's choice
- the best New Zealand game of the year is Scholars of the South Tigress
- the fact you get a limited number of cards but everyone gets the same card so it all starts off from equal positions
- it's fast it's vicious, backstabbing, and it's clever
- this is such a cool racing game that feels like a racing game
References (from this video)
No references stored for this video.
Video SZ-sf7LjzCA
The Broken Meeple general_discussion at 1:03 sentiment: positive
video_pk 5884 · mention_pk 17428
Overall sentiment (raw)
positive
Pros
- Fast setup thanks to a well-designed insert
- Easy to teach, accessible for gateway players
- Rich, meaningful choices on every turn
- Strong player scaling from 2 to 4 players with good interaction
Cons
- Some luck in tile/frames availability can tilt outcomes
- Scoring emphasis on decor tokens and prestige may feel arbitrary to some
- Aesthetic presentation could be more engaging for an art-themed game
- Endgame condition involving dropping paintings can rush players in some scenarios
Thematic elements
- art world curation, exhibition, and prestige
- an art gallery and related spaces where paintings are acquired, displayed, and curated
- competitive curator/build-your-gallery experience
Comparison games
- Suburbia
- Castles of Mad Ludwig
Mechanics (from transcript analysis)
- frame and decor token interaction — Matching frames earn decor tokens that fill spaces on the gallery board and contribute to scoring.
- prestige scoring and endgame conditions — Paintings receive prestige values; the game ends when a board is full or a dropping-paintings condition triggers end.
- simultaneous bidding with one-use bid cards — Players secretly place a bid card each round; the highest bid wins first pick of the available tiles, creating tension and order without cash.
- tile drafting and placement — Selected tiles must be placed on the board touching existing tiles; placement decisions hinge on frame types, painting types, and spatial layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Art Society is a light game about building your own little Art Gallery
- Storage insert makes setup an absolute breeze
- Two things drive scoring: decor tokens and prestige values; those are the main levers
- I’ve never played a game with such meaningful, quick decision points
References (from this video)
No references stored for this video.
Video iE5psjCtvkY
Broken Meeple top_list at 0:30 sentiment: positive
video_pk 4234 · mention_pk 12358
Overall sentiment (raw)
positive
Pros
- solid gateway game
- easy to teach
- interesting depth
- cool scoring system
- laid out insert
Cons
- must store horizontally only
- underrated/not enough people talking about it
Thematic elements
- art gallery
- picture frames
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a really solid game and yet nobody's talking about it
- it's just a really really cool game I just like sandbox games
- this one is alongside psar 2849 probably my favorite underwater cities
- one of the coolest ideas for a Euro game I have ever come across
- can't help but play this without a smile on your face
- it's Marvel I love superheroes
- Seven Wonders it is one of the Evergreen classic drafting games
- one of the best examples of video game adaptation done right
References (from this video)
No references stored for this video.
Video BMwAnUABxRI
Art Society in about 3 Minutes game_review at 2:51 sentiment: positive
video_pk 3051 · mention_pk 8904
Overall sentiment (raw)
positive
Pros
- great art aesthetics and presentation of classical artworks with unique twists
- satisfying drafting, auction tension, and tile placement decisions
- clever balance between competition and non-attack interaction; tactile and visual appeal
- accessible weight with meaningful strategic depth suitable for a wide range of groups
- no direct player combat, reducing hostility while maintaining competition
Cons
- rules around the assistant and exchanging paintings can be written in a confusing way; clarity is needed before playing
- some players may wish for a solo or higher player-count variant not present in the base rules
- a few scoring subtleties (like eyeline and decor bonuses) require careful reference during play to avoid mis-scoring
Thematic elements
- art appreciation, curation, competition through display
- art gallery / auction house context where players assemble and display paintings
- observational, instructional with emphasis on mechanics and aesthetics
Comparison games
- Modern Art
- Museum
Mechanics (from transcript analysis)
- Auction — players secretly bid using a hand of bid cards to determine draft order and which paintings are available for selection
- bonus tiles and decor scoring — when two paintings share a frame type, a bonus Victory Point tile can be placed; decor bonuses can be earned by certain adjacency patterns
- drafting — the auction outcome determines the draft order for selecting tiles/paintings from a central pool
- endgame conditions — the game ends when all players have used their 20 bidding cards, or when a player’s board is full or when they cannot place a newly drafted painting
- set collection / scoring by frames and symbols — points are awarded based on painting types, frame types, and alignment with scoring bands (eyeline) and bonuses for shared frame types
- tile placement — place paintings on your personal display board, ensuring connections to existing paintings and obeying color/type/frame rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a great looking game
- the process of drafting paintings and placing them on your display in the most efficient way possible is very satisfying
- auctions and shared scoring system you can manipulate definitely make you feel like you are in competition
- the auction system is sneaky too because there are occasions where it's pretty good to go last
- all up this is a clever game with lots of fun decisions but without unnecessary complexity and I'd recommend it for just about any group
- the best thing about this game is the paintings so many classic artworks presented with unique twists
- however the rules around the assistant, excess paintings exchanging paintings is written in a very confusing way
- and as mentioned there's no direct way to attack other players or to slow them down
- for a simpler game about art auctions try Modern Art
- and for a different take- on set collection try a museum
- art society: looks good in any collection gold medal game
References (from this video)
No references stored for this video.
Video ZEeoijgtCFw
Foster the Me Channel all boat Bo games and board gam things exactly guess what general_discussion at 2:19 sentiment: positive
video_pk 517 · mention_pk 1572
Overall sentiment (raw)
positive
Pros
- Looks pretty
- Excited to play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are going to start streaming new characters every one a month every other Tuesday is the current plan
- we are going to be doing some really cool content around Too Many Bones in conjunction with Chip Theory games
- we also now have an affiliate link for board game Bliss
- thank you so much for watching if you like what you see sub hope to see you again soon
- we're collectors of games we love it so we do hauls
References (from this video)
No references stored for this video.
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