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From the introduction:
[T]he world of Asquilla and its lore was conceived over 20 years ago. While creating this system, I looked at what troubled me with “Dungeons & Dragons 5e” and started trying various things through trial and error. The key part of this entire system is that “Every Choice Matters” and can be found throughout the book. To get the experience of “Every Choice Matters” I’ve built the system around the following core principals:
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Humble Beginnings
Alternative Leveling
High Risk Gameplay
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