Skip to main content

Assassin's Creed II

Game ID: GID0031116
Collection Status
Description

Online services and functionality were shut down on January 2024.

After the events of the first game, Desmond Miles is rescued from Abstergo by undercover Assassin Lucy Stillman and taken to a safehouse, where he meets her team, consisting of historian and analyst Shaun Hastings and technician Rebecca Crane. They have constructed their own Animus, which they intend to use to train Desmond as an Assassin through the "bleeding effect," which allows the user to learn their ancestor's skills at a rapid pace. Desmond is instructed to relive the memories of Ezio Auditore da Firenze, born into a wealthy Florentine family in 1459, during the Italian Renaissance.

Assassin's Creed II is an action-adventure game played from a third-person perspective and set in an open world based on late 15th-century Renaissance Italy. Gameplay is nonlinear, and focuses on hack and slash combat, stealth, and exploration. The Animus 2.0, a new version of the machine of the same name present in Assassin's Creed, provides in-game context for changes and additions to several game elements. A database is also available, providing extra historical information about key landmarks, characters, and services that the player encounters.

Source: Wikipedia, "Assassin's_Creed_II," available under the CC-BY-SA License.

Microbadges:

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek