From publisher blurb:
Axis of Enemies is where all of the seeds planted throughout the Amazing Universe Year Zero campaign pays off. Allies and enemies the team has made a return, along with a few new faces to spice things up. In television terms, this is the big season finale, moving at breakneck speed with a ticking clock. From the time they answer Agent Wallace’s call until the final battle, the tension should be high. Characters aren’t sitting around a big table making plans, they’re doing it while running down corridors or rocketing through the stratosphere.
Where does it go from here? You will have to see it! This adventure contains everything you need to know to continue from the previous adventures, Heroes Assemble, Legacy of Heroes, Natural Selection, Forces of Nature, Genesis Three or start fresh adventuring in the Amazing Universe including complete write-ups for villains and dangers that might be faced. Test your heroes' mettle and give your players what they really want - Amazing Adventures!
Axis of Enemies is a perfect introductory adventure for a team of four to six PL 10 heroes typically but can be scaled to smaller or larger groups with easy modifications to the power level or number of opponents for the Amazing Universe. The adventure continues and finishes the Helix Agenda campaign arc for the Superpowered by M&M.
Amazing Universe Adventures provides players with astonishing and marvelous, ready to go out of the box ready modules for fans of the third edition of the most popular OGL Superhero RPG on the market today. This adventure has everything needed to bring all the action to your home, local gaming store, and convention games. Test your heroes' mettle and give your players what they want.