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Bad Bones

Game ID: GID0035893
Collection Status
Description

You lead the good life at the top of your tower, contemplating your peaceful kingdom and chatting with your charming neighbors. Life is absolute happiness. Well, it was...

Terrible skeletons have arisen with a creepy clatter from their graves across the realms' ancient cemeteries. Those scouts that return report endless streams of bony hordes marching toward each kingdom, ravaging the lands as they come. Faced with this sudden threat, even your once friendly neighbors seem to have turned against you as they withdraw to their keeps to defend their own frightened kingdoms, focusing on their own villages and tower.

Your kingdom is at siege by the living dead. You raise troops, build walls, lay traps, prepare magical spells and even wake your pet dragon. Hopefully they can be slowed, or if you're devilishly crafty, they can be turned toward those traitorous adjoining kingdoms. In this battle, your best asset is your brave and proud hero, who stands ready to slay those piles of walking bones. Alas, he can't fight everywhere, so if things get truly desperate, you could offer them your treasure to get some relief.

The ivory invaders want somewhere to call their own to live out their death in peace, and they have their eye sockets on you! Will you hold out, or will your home become the retirement village of the damned...?

Bad Bones is a game in which you must survive an invasion of ever more numerous and dangerous skeletons. The invasion cannot be defeated, so you must outlast your opponents to win the day. At your disposal are a range of weapons that defeat, slow, or even deflect the skeletons towards the other players. The game ends when one player's tower or village is wiped out.

A game turn takes place in four phases:

1] Hero Movement and Combat: Move your hero and eliminate the skeletons from the destination square.
2) Trap Placement: Place or remove traps on your personal board.
3) Skeletons Move: Move the skeletons forward, damaging your tower or your village if they move far enough.
4) Skeletons Spawn: Place new skeletons among the streams and on the edges of the player boards.

Each phase happens simultaneously for all players on their own player board, which means a game with up to six players can take only thirty minutes. Multiple copies of the game can be combined to play with as many players as you have space for, and the game can also be played solo. The rules are simple to explain and understand, with several strategic variations for experts.

The basic game is competitive - the surviving player with the most points wins. The advanced rules include a cooperative mode where all the players must survive, in which case they all win.

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video Ok7xvOBEed0 top_20_list at 16:02 sentiment: positive
video_pk 10558 · mention_pk 31063
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Click to watch at 16:02
Overall sentiment (raw)
positive
Pros
  • appealing family-friendly gateway with depth
  • strong visual appeal and interactive design
Cons
  • may be lighter for experienced players
  • balance between beginner and advanced modes is critical
Thematic elements
  • fantasy combat and defense
  • tower defense with skeletons and defending a tower
  • family-friendly, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • modular difficulty — beginner and advanced modes; co-op options
  • tower defense / cooperative defense — contest a shared map with creeps and traps
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of those games that can be played by anyone
  • it's basically Taboo but trap words
  • one of the best-looking covers of a ball game I've ever seen
  • a dynasty of games that feels different to anything else
References (from this video)
No references stored for this video.
Video KE96zhqWpp8 Unknown general_discussion at 15:16 sentiment: positive
video_pk 10281 · mention_pk 30348
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Click to watch at 15:16
Overall sentiment (raw)
positive
Pros
  • highly thematic and tense tower-defense simulation
  • great components and up to six players
  • no player elimination, ends when elements are cleared
Cons
  • interaction is limited; you mainly focus on your own board
  • can be AP-inducing due to planning and multi-step traps
Thematic elements
  • tower defense strategy in a tabletop form
  • snowy village under siege; skeletons attacking
  • puzzle-driven, high-stakes survival
Comparison games
  • Magic Maze
Mechanics (from transcript analysis)
  • shared threat management — you manage traps, moves, and projectiles to redirect forces and protect your forest and tower
  • tower defense puzzle — no dice or cards to resolve; skeletons spawn and must be stopped with traps and hero actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very simple conceit there's not many rules and you're straight into discussing what happened
  • I think this is a great game if you love Marvel then the theme really comes through
  • I would compare this to something like catch the moon because it also has the desire to place your pieces at the highest most point
  • it's incredible how this game simulates a tower defense puzzle
  • not that interactive but very satisfying in terms of decision making
References (from this video)
No references stored for this video.
Video BM4FTFpZBzc John Backus general_discussion at 22:46 sentiment: positive
video_pk 1285 · mention_pk 3767
Video thumbnail
Click to watch at 22:46
Overall sentiment (raw)
positive
Pros
  • great for fans of Trevor-style tower-defense games
  • potential for deeper play in an evolving system
Cons
  • heavy components may be intimidating
Thematic elements
  • fantasy/monster-defense
  • Tower-defense style play with a heavy game system
  • action-oriented with modular components
Comparison games
  • Magic Maze
  • Castle Panic
Mechanics (from transcript analysis)
  • tower-defense core plus expansion potential — A heavy cooperative/competitive hybrid with modular defenses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is from I games in Ukraine and this is from one of the designers of mysterium
  • we had a lot of laughter with this one
  • surprising amount of skill to hitting that Tower
  • this is a reversed dungeon cruel
  • I had loads of fun with it last night
References (from this video)
No references stored for this video.
Transcript Navigation
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