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Description
From publisher blurb:
Between traps, food poisoning and scary sounds at night, traveling in the wilderness is sure to end badly!
This product contains:
a table of 20 things that can happen if the PCs can’t make it back to civilization when the game session ends,
3 d6 tables: illnesses, reasons why some foods should not be eaten and strange helpful encounters,
rules and tables on starvation, food poisoning and for eating monsters (including side effects resulting from eating different categories of monsters),
20 kingdom-sized encounters,
24 traps and tables for concealment and purpose.
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