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Baldur's Gate

Game ID: GID0036411
Collection Status
Description

The player character is the young and orphaned ward of the mage Gorion. The two live in the ancient library fortress of Candlekeep. Abruptly, the Ward is instructed by Gorion to prepare to leave the citadel during the night with no explanation. That night, a mysterious armoured figure and his cohorts ambush the pair and order Gorion to hand over the Ward. Gorion refuses, and dies in the ensuing battle, while urging his Ward to escape. The next morning, the Ward encounters Imoen, a childhood friend and fellow orphan from Candlekeep, who had followed them in secret. With Candlekeep no longer accessible to them without Gorion's influence to circumvent its admission fee, and the city of Baldur's Gate currently closed off to outsiders due to bandit raids, the Ward resolves to investigate the cause of the region's Iron Crisis.

Players conduct the game from a top-down isometric third-person perspective, creating a character who then travels across pre-rendered locations, taking on quests, recruiting companions to aid them, and combating enemies, while working towards completing the game's main story. Control is done through a user interface that allows a player to move characters and give them actions to undertake, review information on on-going quests and the statistics of characters in their party, manage their inventories, and organize the formation of the party. Although the game is conducted in real-time, some elements of the rule set were modified to allow it to feature a pausable real-time mode. This allowed players to pause the game at any time and prepare what actions a character would do, including the ability to set the game to automatically pause at preset points in combat.

Source: Wikipedia, "Baldur's_Gate," available under the CC-BY-SA License.

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