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Battle for Rokugan

Game ID: GID0039143
Collection Status
Description

Conquer the realm and bring honor to your clan in Battle for Rokugan! This turn-based strategy game of conquest and mayhem puts players in the role of Rokugan daimyō struggling for control over the rich land of the Emerald Empire. Leaders must balance their resources, plan their attacks, and outwit their enemies to ensure their clan's victory. The land is there for the taking. The most honorable daimyō will win the day!

—description from the publisher

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video S-oEoLZMKGE Cardboard Herald top_10_list at 17:50 sentiment: positive
video_pk 11588 · mention_pk 34049
Video thumbnail
Click to watch at 17:50
Overall sentiment (raw)
positive
Pros
  • minimalist component set that nonetheless delivers area control depth
  • escapes heavy plastic and scale issues of other giant games
Cons
  • some players prefer more direct combat or stronger asymmetry
  • older design may feel dated to some
Thematic elements
  • conflict between clans with intrigue and politics
  • Rokugan (Legend of the Five Rings) fantasy / feudal wars
  • mythic, martial
Comparison games
  • Game of Thrones Second Edition
  • Lords of Waterdeep
  • Cyclades
Mechanics (from transcript analysis)
  • area control via chits — dominance determined by relative control and presence on regions
  • deck-play / vassal mechanics — interaction through a deck-based mechanism and limited allegiances
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Diplomacy by email explicitly by email
  • i don't want to sit at a table with you and play that game
  • it's such a minimalistic game where the players themselves drive all of the fun and interaction of the game
  • it's the first time in a game where i felt incentivized for certain strategies to die
  • a box of cardboard chits that does everything that i want a game that is full of Twilight Imperium-esque plastic armies marching across the board
  • there's room for betrayals, there's room for deal making
  • the apex of like pure dudes on a map area control games
  • my blood rage to me is where area control was starting to get played with
References (from this video)
No references stored for this video.
Video ogUy1iFjsv4 SciShow general_discussion at 2:19 sentiment: mixed
video_pk 5147 · mention_pk 15256
Video thumbnail
Click to watch at 2:19
Overall sentiment (raw)
mixed
Pros
  • interesting bluffing and alliance mechanics
  • compact box with flavorful components
Cons
  • not as streamlined or thematic as GOT
  • interaction can feel limited for some groups
Thematic elements
  • feudal conflict and negotiation
  • Rokugan fantasy realm
  • mythic and region based conflict
Comparison games
  • Game of Thrones
  • Risk
Mechanics (from transcript analysis)
  • Area control and defense — Events revolve around borders and regions
  • Hidden actions and planning — Markers placed on borders indicating intent
  • Special region cards and powers — Cards drive unique actions and tempo
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a board game that was one of the first games I really loved a game of negotiation and diplomacy which has the same system of playing tokens facedown and then you reveal and you see what peoples plans really were
  • you can create alliances with other players and you can talk about what youre going to do you can maybe lie to people
  • it's a beautifully simple system it packs a lot into a quite a small box it's a breeze to learn the rules
  • for the right group this could really sing but for me it didn't really hit the spot
  • I love Sushi Go and I feel this kind of system doesn't work with a deeper more involved game
  • Queen Domino hasn't worked for me all of the ideas feel tacked on
  • it's a nice push your luck aspect and there are seasons with weather that make harvesting decisions tense
References (from this video)
No references stored for this video.
Transcript Navigation
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