Skip to main content

Battlestorm

Game ID: GID0040569
Collection Status
Description

Battlestorm uses a simple combat system that stresses action, reaction and interaction. Battlestorm requires an attacker to "Declare" any melee combat BEFORE he moves. This way the opponent has the option of counter-attacking, fleeing or even attacking some other unit. Combat can fire off an exciting chain reaction that suddenly draws many units into the fray. These are called battlestorms and they often mean a battle can hinge on a few critical decisions that cause an explosion of carnage. It's not for the faint-hearted, Battlestorm is designed for a bold commander who wants to feel the rush of adrenaline as his troops become enmeshed in a tactical chess match with all the violence and pageantry of a medieval fantasy battle.

Year Published
1997
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek