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A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments.
Tremors lead to a mysterious mine beneath the Fool’s Keep--and a giant crypt inside the mine. Can the adventurers solve the mystery?
Beneath Fool’s Keep is a mystery, with medium to heavy combat. The ending has non-combat solutions but the elements are left in the DM's hands. This encounter is intended to be a standalone, easily dropped into any campaign, but there are a number of options to expand the encounter into a mini-adventure with combat, investigation, traps/effects, and social interaction. Includes suggestions for decreasing difficulty for lower level parties.
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