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Characters in the game are defined by Vocation (somewhat like a very loose Class), which in turn provides a template for the types of things the character is good at doing. Characters also have several Traits that identify their unique abilities, as well as demographic data and a visual depiction. It is possible to introduce a character to the game mid-scenario (essentially by "calling for reinforcements").
Action resolution (and elements of plot development) involve a card game played with a stripped pack of French playing cards.
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