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Beyond the Pale

Game ID: GID0044097
Collection Status
Description

An Old School adventure inspired by Jewish folklore and mysticism. The adventure takes places in tight-knit but divided religious community facing the perils of orthodoxy, magic, and fear.

The module will include themes like: Kabbalah, Jewish folktales, the pre-Shoah Eastern Europe, belonging, prejudice & xenophobia, survivor syndrome.

In terms of design, we focused on critical thinking, problem solving, and player agency. The adventure is location-based, revolving around a central mystery, a town, and two dungeons. One of the dungeons is modeled after the Sefirot, and we are quite proud of the design. We have also been very lucky to find some incredibly talented people (read: they draw good, real good) to help make the setting feel real and (hopefully) quite horrifying.

Features
About 92 pages of location-based adventure, written by Yochai Gal, the author of Cairn.
Description of the town of Kest and its important characters.
Several other adventuring locations, and regional overland travel.
Two dungeons, many relics, and a host of creatures, all heavy with mysticism and folklore.
Description of the Book of the Night Wanderer, a powerful angel-summoning manual.

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