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Description
Bibi Blocksberg and her friends know that their favourite horse Sabrina has had a foal so they leave the village of Martinshof to see the new arrival. But Sabrina and foal are missing.
Players move by a die roll although there are lots of choices (take this path or take that path, etc.). They must collect different pieces of equipment (Sugar, Hay, Reins and Saddle) which they will need if they are to take the missing pair with them. Certain spaces require the drawing of an Event card and the instructions must be followed (sometimes it could mean that all players are affected).
The first player to get Sabrina and the Foal back to Martinshof wins.
Year Published
1991
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