From publisher blurb:
Sunset isn’t far off.
Your team of excavators is lost in the swamp. You’re worn out, hungry and tired of the bugs, leeches and whatever the hell has been tracking you all friggin’ afternoon.
That’s when your point guard spots the ruin opening, and the bone pile that is spread before it.
It is the lair of a beast... something that clearly favors the flesh of humans.
Bog-Devils have no use for valuables or relics, and toss them aside like trash among the cadavers and egg hosting bodies of their humanoid victims. These vast troves of grisly remains and priceless artifacts can grow deep, and with a lifespan of over a hundred years, the lair of a bog-devil is sought after by both skullock war bands, and human excavators.
To purposefully seek this known man-eater is sheer madness. The beasts hunt people almost exclusivity, and use their terrible claws, fearsome mandibles, tail slap and volley of javelin-like shooting spines to wipe out whole dig teams.
Still, with luck, and skill, and desperation, a careful band of diggers might try their luck at the beast’s lair, and just hope the damn thing is sleeping, or off on one of its ruthless hunts.
Introducing is our 16th Monday Mutant release for the Mutant Epoch (TME) Tabletop RPG. This addition is the biggest we’ll ever do, and includes an isometric map and mini adventure for about five, 2nd rank player characters called ‘The Bog-Devil’s Lair’. This creature listing has 12 pages of content and includes a 1d8 mutation table and extensive 62 entry random discoveries table for what a team, or stealthy individual, might find in the gruesome bone pile near a bog-devil’s lair.