Skip to main content

Book Two: New Horizons

Game ID: GID0051155
Collection Status
Description

Publisher Blurb:

The only far future hard science fiction role playing game just became better. New Horizons radically expands the concepts introduced in Awakenings and provides an awesome view of the technologies of tomorrow - from the microscopic world of nanotechnology to starships that travel faster than light. Both are customizable by players and game masters. Also included are the topics of cloning and mind banks. In addition to this is the topic of accelerated virtual learning! But this book also details a new area of space within the Frontier. With the dangers and wonders of five new player character races, the mental training of the Ingenii, new advanced psionic classes, and a plethora of new professions. New Horizons provides players and game masters with a countless new vistas to explore.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek