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Bootleggers

Game ID: GID0051345
Collection Status
Description

It's January 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. The problem, however, is that outlawing the "manufacture, sale, or transportation of intoxicating liquors" hasn't done anything to reduce the demand for booze! As a result, illegal stills dot the countryside and secret (or not-so-secret!) speakeasies are popping up all over in cities large and small. Local law enforcement may look the other way (especially if they're properly motivated) but Elliot Ness' G-Men are harder to convince. With this much money at stake, organized crime is sure to take an interest.

In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"!

Year Published
2004
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video uKNM5tNYTyg Jamie's Board Game Channel game_review at 0:39 sentiment: positive
video_pk 3961 · mention_pk 11563
Video thumbnail
Click to watch at 0:39
Overall sentiment (raw)
positive
Pros
  • Thematic gameplay
  • Strong negotiation elements
  • Unique period setting
Cons
  • Dated components
  • High randomness
Thematic elements
  • Mobster Bootlegging
  • Prohibition Era
  • Competitive Business
Comparison games
none
Mechanics (from transcript analysis)
  • Dice rolling — Randomness in booze production
  • negotiation — Players trade and bargain for trucks and booze
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm gonna be talking about older games
  • Games you may have forgotten about
  • Could have been designed yesterday
References (from this video)
No references stored for this video.
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