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Bring Your Own Book

Game ID: GID0053687
Collection Status
Description

Your old favorite book is now your new favorite game! In Bring Your Own Book, players take turns drawing prompts from the deck, then race to find the best phrase in their own book that satisfies the prompt. What's the tastiest “name for a candy bar” in that history textbook you're reading for school? How quickly can you find “lyrics from a country western song” in your dog-training guide? What kind of “advice for graduating seniors” will appear in your anthology of limericks?

In more detail, everyone has their own book and sits in a circle. The cards are placed face down, and the starting player has a one-minute timer. The starting player takes the top card off the deck, picks a prompt, and reads it aloud. Everyone except the Picker searches their book for text to match the prompt, sequential text of any length: a single word, half of a sentence, a whole sentence, multiple sentences, etc.

The first Seeker to find matching text announces "I've got it" and starts the timer. When the timer runs out (or every Seeker announces "I've got it"), each Seeker reads what they've found. Seekers who didn't find text in time open to a random page and read a random sentence from it. The Picker chooses their favorite submission and awards the card to that Reader. After each round, the person to the left of the last Picker starts the next round. Once any player holds three cards, everyone passes their book to the player on their left. This happens any time a player reaches three cards during the game. Thus, it can happen as many times as there are players.

The game proceeds until one player has collected the required number of cards and wins: with 5-7 players the first to 4 cards win; with 3-4 players the first to 5 cards win.

Year Published
2015
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video 3lmZDkejJxY Unknown top_10_list at 6:13 sentiment: positive
video_pk 3373 · mention_pk 9976
Video thumbnail
Click to watch at 6:13
Overall sentiment (raw)
positive
Pros
  • versatile, supports various books
  • family-friendly and accessible
Cons
  • tone depends on chosen book
Thematic elements
  • reading & improvisation
  • family-friendly party game
  • creative, book-leaning
Comparison games
none
Mechanics (from transcript analysis)
  • book-tracking — inside the book there is a spot to track books played
  • judge reads a card; players locate their answer in their own book — answers must be found within chosen book; text can be 1 word, sentence, or few sentences
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's brilliant it puts you in a corner which makes your attempts to get out of that corner all the funnier
  • this game is a classic family party game great for dinner parties and Christmas
  • Cards Against Humanity's greatest strength is its inclusive humor
References (from this video)
No references stored for this video.
Transcript Navigation
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